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<TITLE>Call for Book Proposals on Game Syllabi</TITLE>
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<P DIR=LTR><SPAN LANG="en-us"><FONT FACE="Calibri">Dear Colleagues: I apologize in advance if you've already received this. I know this list is specifically about IVA, but I also know many of you work on games.</FONT></SPAN></P>
<P DIR=LTR><SPAN LANG="en-us"><FONT FACE="Calibri">We are pleased to share this call for book chapter proposals. Abstracts for this open access book are due September 15, 2020. Authors will be notified by September 30, 2020. Accepted chapters will be due by December 1, 2020. The book will be published early 2021. Full details are below, but please feel free to contact me with questions</FONT></SPAN><SPAN LANG="en-us"></SPAN><SPAN LANG="en-us"></SPAN><SPAN LANG="en-us"><FONT FACE="Calibri"> or to submit your proposal</FONT></SPAN><SPAN LANG="en-us"></SPAN><SPAN LANG="en-us"></SPAN><SPAN LANG="en-us"><FONT FACE="Calibri"> (</FONT></SPAN><SPAN LANG="en-us"></SPAN><A HREF="mailto:rferdig@gmail.com"><SPAN LANG="en-us"></SPAN><SPAN LANG="en-us"></SPAN><SPAN LANG="en-us"><U><FONT COLOR="#0000FF" FACE="Calibri">rferdig@gmail.com</FONT></U></SPAN><SPAN LANG="en-us"></SPAN></A><SPAN LANG="en-us"></SPAN><SPAN LANG="en-us"></SPAN><SPAN LANG="en-us"><FONT FACE="Calibri">). </FONT></SPAN></P>
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<P DIR=LTR><SPAN LANG="en-us"><FONT FACE="Calibri">Best, Rick Ferdig (with Emily Baumgartner and Enrico Gandolfi). </FONT></SPAN><SPAN LANG="en-us"></SPAN><SPAN LANG="en-us"></SPAN><SPAN LANG="en-us"> </SPAN></P>
<P DIR=LTR><SPAN LANG="en-us"><B><FONT FACE="Calibri">Purpose</FONT></B></SPAN></P>
<P DIR=LTR><SPAN LANG="en-us"><FONT FACE="Calibri">Gaming is taught</FONT></SPAN><SPAN LANG="en-us"></SPAN><SPAN LANG="en-us"></SPAN><SPAN LANG="en-us"><FONT FACE="Calibri"> across multiple content areas (e.g., media studies, education, computer science, design, etc.) and multiple contexts (k-12, undergrad, grad, vocational ed, professional development). However, we don't always share syllabi, teaching strategies, or best practices in the teaching of games. Arguably you can do a Google search to find some syllabi; however, sometimes those syllabi are outdated. They are skeletal structures missing content, or they fail to include deep and rich instructor perspectives. The goal of this edited book is to bring together faculty that teach gaming to share such content. </FONT></SPAN></P>
<P DIR=LTR><SPAN LANG="en-us"><FONT FACE="Calibri">Each chapter would include multiple parts. For instance:</FONT></SPAN></P>
<P DIR=LTR><SPAN LANG="en-us"><FONT FACE="Symbol">·<FONT FACE="Courier New"> </FONT></FONT></SPAN><SPAN LANG="en-us"></SPAN><SPAN LANG="en-us"></SPAN><SPAN LANG="en-us"></SPAN><SPAN LANG="en-us"> <FONT FACE="Calibri">Teaching objectives - what are the main goals of the course</FONT></SPAN></P>
<P DIR=LTR><SPAN LANG="en-us"><FONT FACE="Symbol">·<FONT FACE="Courier New"> </FONT></FONT> <FONT FACE="Calibri">Teaching pedagogy - how do you approach teaching and learning</FONT></SPAN></P>
<P DIR=LTR><SPAN LANG="en-us"><FONT FACE="Symbol">·<FONT FACE="Courier New"> </FONT></FONT> <FONT FACE="Calibri">Teaching best practices - what have you learned works best; what has failed?</FONT></SPAN></P>
<P DIR=LTR><SPAN LANG="en-us"><FONT FACE="Symbol">·<FONT FACE="Courier New"> </FONT></FONT> <FONT FACE="Calibri">Teaching tools - what tools do you use and why</FONT></SPAN></P>
<P DIR=LTR><SPAN LANG="en-us"><FONT FACE="Symbol">·<FONT FACE="Courier New"> </FONT></FONT> <FONT FACE="Calibri">Teaching syllabi - each chapter ends with a syllab</FONT></SPAN><SPAN LANG="en-us"></SPAN><SPAN LANG="en-us"></SPAN><SPAN LANG="en-us"><FONT FACE="Calibri">us</FONT></SPAN><SPAN LANG="en-us"></SPAN><SPAN LANG="en-us"></SPAN><SPAN LANG="en-us"><FONT FACE="Calibri"> that is enhanced (moves beyond bare bones</FONT></SPAN><SPAN LANG="en-us"></SPAN><SPAN LANG="en-us"></SPAN><SPAN LANG="en-us"><FONT FACE="Calibri"> to include greater detail</FONT></SPAN><SPAN LANG="en-us"></SPAN><SPAN LANG="en-us"></SPAN><SPAN LANG="en-us"><FONT FACE="Calibri">)</FONT></SPAN></P>
<P DIR=LTR><SPAN LANG="en-us"><FONT FACE="Calibri">Book organization would be by content area (e.g., game programming, topical foc</FONT></SPAN><SPAN LANG="en-us"></SPAN><SPAN LANG="en-us"></SPAN><SPAN LANG="en-us"><FONT FACE="Calibri">i</FONT></SPAN><SPAN LANG="en-us"></SPAN><SPAN LANG="en-us"></SPAN><SPAN LANG="en-us"><FONT FACE="Calibri"> like music or art, education, etc.). </FONT></SPAN></P>
<P DIR=LTR><SPAN LANG="en-us"><B><FONT FACE="Calibri">Details</FONT></B></SPAN></P>
<P DIR=LTR><SPAN LANG="en-us"><FONT FACE="Symbol">·<FONT FACE="Courier New"> </FONT></FONT><B></B></SPAN><SPAN LANG="en-us"></SPAN><SPAN LANG="en-us"></SPAN><SPAN LANG="en-us"> <FONT FACE="Calibri">To be considered: please submit a 250-word abstract by September 15 that includes</FONT></SPAN><SPAN LANG="en-us"></SPAN><SPAN LANG="en-us"></SPAN><SPAN LANG="en-us"><FONT FACE="Calibri">:</FONT></SPAN></P>
<P DIR=LTR><SPAN LANG="en-us"><FONT FACE="Courier New">o </FONT></SPAN><SPAN LANG="en-us"></SPAN><SPAN LANG="en-us"></SPAN><SPAN LANG="en-us"> <FONT FACE="Calibri">Author Name(s)</FONT></SPAN><SPAN LANG="en-us"></SPAN><SPAN LANG="en-us"></SPAN><SPAN LANG="en-us"></SPAN></P>
<P DIR=LTR><SPAN LANG="en-us"><FONT FACE="Courier New">o </FONT></SPAN><SPAN LANG="en-us"></SPAN><SPAN LANG="en-us"></SPAN><SPAN LANG="en-us"></SPAN><SPAN LANG="en-us"> <FONT FACE="Calibri">Title of cours</FONT></SPAN><SPAN LANG="en-us"></SPAN><SPAN LANG="en-us"></SPAN><SPAN LANG="en-us"><FONT FACE="Calibri">e</FONT></SPAN></P>
<P DIR=LTR><SPAN LANG="en-us"><FONT FACE="Courier New">o </FONT></SPAN><SPAN LANG="en-us"></SPAN><SPAN LANG="en-us"></SPAN><SPAN LANG="en-us"> <FONT FACE="Calibri">Course keywords (e.g., content area like computer science or design, context like grad vs. undergrad, and medium like online or face-to-face).</FONT></SPAN><SPAN LANG="en-us"></SPAN><SPAN LANG="en-us"></SPAN><SPAN LANG="en-us"></SPAN></P>
<P DIR=LTR><SPAN LANG="en-us"><FONT FACE="Courier New">o </FONT></SPAN><SPAN LANG="en-us"></SPAN><SPAN LANG="en-us"></SPAN><SPAN LANG="en-us"></SPAN><SPAN LANG="en-us"> <FONT FACE="Calibri">Brief description of course</FONT></SPAN></P>
<P DIR=LTR><SPAN LANG="en-us"><FONT FACE="Symbol">·<FONT FACE="Courier New"> </FONT></FONT></SPAN><SPAN LANG="en-us"></SPAN><SPAN LANG="en-us"></SPAN><SPAN LANG="en-us"> <FONT FACE="Calibri">Full chapters would be due December 1, 2020. Accepted chapters will receive a complete template to support writing. The book will be published open access with Creative Commons licensing. </FONT></SPAN></P>
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<P DIR=LTR><SPAN LANG="en-us"><FONT FACE="Calibri">------------------------</FONT></SPAN></P>
<P DIR=LTR><SPAN LANG="en-us"><FONT FACE="Calibri">Dr. Richard E. Ferdig</FONT></SPAN></P>
<P DIR=LTR><SPAN LANG="en-us"><FONT FACE="Calibri">Summit Professor of Learning Technologies</FONT></SPAN></P>
<P DIR=LTR><SPAN LANG="en-us"><FONT FACE="Calibri">Professor, Educational Technology (ETEC)</FONT></SPAN></P>
<P DIR=LTR><SPAN LANG="en-us"><FONT FACE="Calibri">Editor-in-Chief, Journal of Technology & Teacher Education</FONT></SPAN></P>
<P DIR=LTR><SPAN LANG="en-us"><FONT FACE="Calibri">Research Center for Educational Technology</FONT></SPAN></P>
<P DIR=LTR><SPAN LANG="en-us"><FONT FACE="Calibri">Kent State University</FONT></SPAN></P>
<P DIR=LTR><SPAN LANG="en-us"><FONT FACE="Calibri"><A HREF="http://www.ferdig.com">http://www.ferdig.com</A></FONT></SPAN></P>
<P DIR=LTR><SPAN LANG="en-us"><FONT FACE="Calibri">rferdig@gmail.com</FONT></SPAN></P>
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