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<p class="MsoNormal" style="margin:0cm;font-size:12pt;font-family:Cambria,serif"><span lang="EN-US">Please redistribute and consider
participation.</span></p>

<p class="MsoNormal" style="margin:0cm;font-size:12pt;font-family:Cambria,serif"><span lang="EN-US">Apologies for the multiple postings.</span></p>

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<p class="MsoNormal" style="margin:0cm;font-size:12pt;font-family:Cambria,serif"><span lang="EN-US"> </span></p>

<p class="MsoNormal" style="margin:0cm;font-size:12pt;font-family:Cambria,serif"><span lang="EN-US">Call for participation - The Geometry Friends Cooperative Game AI Competition</span></p><p class="MsoNormal" style="margin:0cm;font-size:12pt;font-family:Cambria,serif"><span lang="EN-US">Submission deadline: July 22 (IJCAI-ECIA) and August 19 (CoG)</span></p><p class="MsoNormal" style="margin:0cm;font-size:12pt;font-family:Cambria,serif"><a href="http://gaips.inesc-id.pt/geometryfriends/" style="font-size:12pt;color:blue" target="_blank">http://gaips.inesc-id.pt/geometryfriends/</a><br></p>

<p class="MsoNormal" style="margin:0cm;font-size:12pt;font-family:Cambria,serif"><span lang="EN-US"> </span></p>

<p class="MsoNormal" style="margin:0cm;font-size:12pt;font-family:Cambria,serif"><span lang="EN-US">Geometry Friends (GF) is a
2-player cooperative puzzle-platformer game, where 2 players control 2
characters (a circle and a rectangle), with distinct characteristics, that try
to collect some diamonds in a set of levels as fast as possible.</span></p>

<p class="MsoNormal" style="margin:0cm;font-size:12pt;font-family:Cambria,serif"><span lang="EN-US"> </span></p>

<p class="MsoNormal" style="margin:0cm;font-size:12pt;font-family:Cambria,serif"><span lang="EN-US">The game promotes collaboration
between the two players and presents challenging coordinated control of the
characters in a simulated physics environment.</span></p>

<p class="MsoNormal" style="margin:0cm;font-size:12pt;font-family:Cambria,serif"><span lang="EN-US"> </span></p>

<p class="MsoNormal" style="margin:0cm;font-size:12pt;font-family:Cambria,serif"><span lang="EN-US">You can see two agents in action here:</span></p>

<p class="MsoNormal" style="margin:0cm;font-size:12pt;font-family:Cambria,serif"><span lang="EN-US"><a href="https://www.youtube.com/watch?v=DBWUFRMw754" style="color:blue" target="_blank">https://www.youtube.com/watch?v=DBWUFRMw754</a></span></p>

<p class="MsoNormal" style="margin:0cm;font-size:12pt;font-family:Cambria,serif"><span lang="EN-US"> </span></p>

<p class="MsoNormal" style="margin:0cm;font-size:12pt;font-family:Cambria,serif"><span lang="EN-US">It raises interesting problems
for AI agents. For example, to successfully solve a GF level
the players need to:</span></p>

<p class="MsoNormal" style="margin:0cm;font-size:12pt;font-family:Cambria,serif"><span lang="EN-US"> </span></p>

<p class="MsoNormal" style="margin:0cm;font-size:12pt;font-family:Cambria,serif"><span lang="EN-US">1) Deal with coordination at different
layers: from motion control (e.g. achieving perfect timing) to level resolution
(e.g. devising shared plans);</span></p>

<p class="MsoNormal" style="margin:0cm;font-size:12pt;font-family:Cambria,serif"><span lang="EN-US"> </span></p>

<p class="MsoNormal" style="margin:0cm;font-size:12pt;font-family:Cambria,serif"><span lang="EN-US">2) Dealing with limited actuation situated
in a simulated physics environment (with gravity and friction).</span></p>

<p class="MsoNormal" style="margin:0cm;font-size:12pt;font-family:Cambria,serif"><span lang="EN-US"> </span></p>

<p class="MsoNormal" style="margin:0cm;font-size:12pt;font-family:Cambria,serif"><span lang="EN-US">3) Solve platform (skill) based puzzles,
which involves discovering the proper order to collect the diamonds and
identifying the points where collaboration is needed.</span></p>

<p class="MsoNormal" style="margin:0cm;font-size:12pt;font-family:Cambria,serif"><span lang="EN-US"> </span></p>

<p class="MsoNormal" style="margin:0cm;font-size:12pt;font-family:Cambria,serif"><span lang="EN-US">4) Do all the above in real-time.</span></p>

<p class="MsoNormal" style="margin:0cm;font-size:12pt;font-family:Cambria,serif"><span lang="EN-US"> </span></p>

<p class="MsoNormal" style="margin:0cm;font-size:12pt;font-family:Cambria,serif"><span lang="EN-US">The competition is held at  the International Joint Conference on Artificial Intelligence (IJCAI/ECAI'2022 - </span><span style="font-size:12pt"><a href="https://ijcai-22.org/" target="_blank">https://ijcai-22.org/</a></span><span lang="EN-US" style="font-size:12pt">) and the IEEE Conference
on Games (CoG'2022 - </span><a href="http://ieee-cog.org/" style="font-size:12pt;color:blue" target="_blank">http://ieee-cog.org/</a><span style="font-size:12pt">)</span></p>

<p class="MsoNormal" style="margin:0cm;font-size:12pt;font-family:Cambria,serif"><span lang="EN-US"> </span></p>

<p class="MsoNormal" style="margin:0cm;font-size:12pt;font-family:Cambria,serif"><span lang="EN-US">Give it a try!</span></p>

<p class="MsoNormal" style="margin:0cm;font-size:12pt;font-family:Cambria,serif"><span lang="EN-US"> </span></p>

<p class="MsoNormal" style="margin:0cm;font-size:12pt;font-family:Cambria,serif"><span lang="EN-US">The organisation committee,</span></p>

<p class="MsoNormal" style="margin:0cm;font-size:12pt;font-family:Cambria,serif">Rui Prada, Francisco S.
Melo, Inês Lobo and Inês Batina</p></div></div><div><br></div>-- <br><div dir="ltr" class="gmail_signature" data-smartmail="gmail_signature"><div dir="ltr"><div><div dir="ltr"><div><div dir="ltr"><div><div dir="ltr"><div><div dir="ltr"><div><div dir="ltr"><div><div dir="ltr"><div><div dir="ltr"><div dir="ltr"><div dir="ltr"><div><font face="arial" style="color:rgb(0,0,0);font-size:16px"><span style="font-size:12px;line-height:normal"><b>Rui Prada</b></span></font></div><div><font face="arial" style="color:rgb(0,0,0);font-size:16px"><span style="font-size:12px;line-height:normal"><b>INESC-ID </b></span></font><b style="color:rgb(0,0,0);font-family:arial;font-size:12px">|</b><font face="arial" style="color:rgb(0,0,0);font-size:16px"><span style="font-size:12px;line-height:normal"><b> Instituto</b></span></font><b style="color:rgb(0,0,0);font-family:arial;font-size:12px"> Superior Técnico, Universidade de Lisboa</b><font face="arial" style="color:rgb(0,0,0);font-size:16px"><span style="font-size:12px;line-height:normal"><b><br></b></span></font><b style="color:rgb(0,0,0);font-family:arial;font-size:12px"><i>Senior Researcher</i> |<i> Associate Professor</i></b><font face="arial" style="color:rgb(0,0,0)"><span style="line-height:normal"><b style="font-size:12px"><br></b><font size="1">Edifício IST-Taguspark - Av. Prof. Aníbal Cavaco Silva, 2744-016, Porto Salvo, Portugal</font></span></font></div><div><font face="arial" style="color:rgb(0,0,0)" size="1"><span style="line-height:normal">+351 21 423 3292 | <a href="mailto:rui.prada@tecnico.ulisboa.pt" target="_blank">rui.prada@tecnico.ulisboa.pt</a> | <a href="mailto:rui.prada@gaips.inesc-id.pt" target="_blank">rui.prada@gaips.inesc-id.pt</a> | Skype: rui.prada</span></font></div><div><font size="1"><a href="http://gaips.inesc-id.pt/rprada" target="_blank">GAIPS </a>| <a href="http://labjogos.tecnico.ulisboa.pt" target="_blank">LabJogos </a>| <a href="http://gaips.inesc-id.pt/geometryfriends/" target="_blank">Geometry Friends Game AI</a> | <a href="https://fatima-toolkit.eu/" target="_blank">FAtiMA Toolkit</a> | <a href="https://impress-project.eu/" target="_blank">IMPRESS </a>| <a href="https://iv4xr-project.eu/" target="_blank">iv4XR</a> | <a href="http://www.spcvideojogos.org/" target="_blank">SPCV</a></font></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div>