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<span class="" style="caret-color: rgb(0, 0, 0); color: rgb(0, 0, 0);">We are extending the submission deadline for Games and NLP 2022 to April 15th.</span></div>
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<span class="" style="caret-color: rgb(0, 0, 0); color: rgb(0, 0, 0);">Call for Papers - </span><font color="#000000" class=""><span class="">Games and NLP 2022 </span></font><a href="http://gamesandnlp.com/" class="" style="caret-color: rgb(0, 0, 0);">gamesandnlp.com</a></div>
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The 9th Games and Natural Language Processing (Games and NLP 2022) (<a href="http://gamesandnlp.com/" class="">gamesandnlp.com</a>) —to be held at LREC 2022 — will examine the use of games and gamification for Natural Language Processing (NLP) tasks, as well
as how NLP research can advance player engagement and communication within games. The Games and NLP workshop aims to promote and explore the possibilities for research and practical applications of games and gamification that have a core NLP aspect, either
to generate resources and perform language tasks or as a game mechanic itself. This workshop investigates computational and theoretical aspects of natural language research that would be beneficial for designing and building novel game experiences, or for
processing texts to conduct formal game studies. NLP would benefit from games in obtaining language resources (e.g., construction of a thesaurus or a parser through a crowdsourcing game), or in learning the linguistic characteristics of game users as compared
to those of other domains.<br class="">
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Paper topics may include, but are not limited to:<br class="">
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<div class=""><span class="Apple-tab-span" style="white-space: pre;"></span>• Games for collecting data useful for NLP (games in planning, underdevelopment, or deployed)<br class="">
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<div class=""><span class="Apple-tab-span" style="white-space: pre;"></span>• Gamification of NLP tasks (techniques, best practice and evaluation of gamification strategies)<br class="">
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<div class=""><span class="Apple-tab-span" style="white-space: pre;"></span>• Player motivation and experience (strategies for recruitment/retention and player profiling)<br class="">
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<div class=""><span class="Apple-tab-span" style="white-space: pre;"></span>• Game design (conceptual design elements and reports of success and/or failure of designs)<br class="">
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<div class=""><span class="Apple-tab-span" style="white-space: pre;"></span>• Novel uses of natural language processing or generation as a game mechanic<br class="">
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<div class=""><span class="Apple-tab-span" style="white-space: pre;"></span>• Natural language in games as an alternative method of input for people with disabilities<br class="">
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<div class=""><span class="Apple-tab-span" style="white-space: pre;"></span>• Processing NLP game data (aggregation methods and strategies for minimising noise and cheating)<br class="">
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<div class=""><span class="Apple-tab-span" style="white-space: pre;"></span>• Analysis of large-scale game-related corpora (e.g., game reviews, game play logs)<br class="">
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<div class=""><span class="Apple-tab-span" style="white-space: pre;"></span>• Real-time sentiment analysis of player discourse or chat<br class="">
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<div class=""><span class="Apple-tab-span" style="white-space: pre;"></span>• Evaluation of games for NLP (metrics for evaluating game performance, evaluating player performance, motivation and bias, and evaluating task difficulty)<br class="">
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<div class=""><span class="Apple-tab-span" style="white-space: pre;"></span>• Serious games for learning languages<br class="">
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<div class=""><span class="Apple-tab-span" style="white-space: pre;"></span>• Player immersion in language-enabled mixed reality or physically embodied games<br class="">
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<div class=""><span class="Apple-tab-span" style="white-space: pre;"></span>• Narrative plot or text generation of text-based interactive narrative systems<br class="">
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<div class=""><span class="Apple-tab-span" style="white-space: pre;"></span>• Natural language understanding and generation of character dialogue<br class="">
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<div class=""><span class="Apple-tab-span" style="white-space: pre;"></span>• Ethical and privacy concerns of ownership of text and audio chat in massively multiplayer online games.<br class="">
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We encourage participants to share frequently used metrics for assessing game and player performance, further instructions for how to produce these can be found on our website (<a href="http://gamesandnlp.com/" class="">gamesandnlp.com</a>).<br class="">
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Important Dates<br class="">
<div class=""><span class="Apple-tab-span" style="white-space: pre;"></span>• Submission Deadline: April 15th<br class="">
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<div class=""><span class="Apple-tab-span" style="white-space: pre;"></span>• Notification of Acceptance: May 3rd<br class="">
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<div class=""><span class="Apple-tab-span" style="white-space: pre;"></span>• Camera Ready Deadline: May 23rd<br class="">
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<div class=""><span class="Apple-tab-span" style="white-space: pre;"></span>• Workshop: June 25th</div>
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