[iva] Research engineer in interactive virtual characters and computer game scenarios (12 months)

Christopher Peters chpeters at kth.se
Thu Apr 21 11:13:18 CEST 2016


SUMMARY


Location: KTH Royal Institute of Technology, Stockholm, Sweden

Title: Research engineer position in interactive virtual characters and computer game scenarios

Duration: 12 months

Requirements:  Master of Science in Computer Science or equivalent

Application Deadline: 4th May 2016

Contact Information: Christopher Peters (chpeters at kth.se), https://www.kth.se/profile/chpeters/

Advertisement/Application URL: https://www.kth.se/en/om/work-at-kth/lediga-jobb/what:job/jobID:93388/



ELABORATION


Job description
==========

We are recruiting a research engineer who can contribute to an on-going European project, ProsocialLearn (http://prosociallearn.eu/) concerning the development of computer games aimed at supporting the development of prosocial skills in school children. The main tasks associated with the position are (1) the development of a software development kit (SDK) for prosocial animated virtual characters and (2) the implementation of a number of interactive demonstrator game scenarios involving them.

Applicants with previous experience in the area of virtual characters and game development who have an interest in computational psychological modeling, human computer interaction and user studies are particularly interesting. In addition to contributing to the on-going project at the CST department, the applicant is also expected to publish in peer-review journals and help to contribute to the initialization of new projects. Examples of previous work in the technical area of virtual characters and environments can be found on this page: http://www.csc.kth.se/~chpeters/projects.html

The starting date is open for discussion, though ideally we would like the successful candidate to start as soon as possible. The position will last for 12 months.


Applicant Profile
===========

To be eligible for this position, the candidate should have a solid technical background within computer science, human-computer interaction or another relevant field. Strong programming and character animation skills are desirable, with the ability to develop comfortably across HTML5, WebGL, C# and Javascript on a variety of end user platforms, from desktop PCs to mobile devices, utilizing various third-party animation programming libraries, such as Cal3D and game engines, especially Unity (https://unity3d.com/).

Documented research and development experience in character animation and games, including published papers, is considered a merit, although not necessary. The applicant should have excellent communication skills and be motivated to work in an interdisciplinary environment involving multiple stakeholders across academia, industry and education. An excellent level of written and spoken English is essential.


Background
========

KTH Royal Institute of Technology in Stockholm is the largest and oldest technical university in Sweden. No less than one-third of Sweden’s technical research and engineering education capacity at university level is provided by KTH. Education and research spans from natural sciences to all branches of engineering and includes Architecture, Industrial Management and Urban Planning. There are a total of 13,400 first and second level students and almost 1,900 doctoral students. KTH has 4,900 employees.

KTH Computer Science and Communication is one of the most outstanding research and teaching environments in Information Technology in Sweden with activities at KTH and partly at Stockholm University.
We conduct education and research in both Theoretical and Applied Computer science. Theoretical Computer science ranges from theory building and analysis of mathematical models to algorithm construction, implementation and simulation. Applied computer science covers a wide spectrum from Computer Vision, Robotics, Machine Learning, High Performance Computing, Visualization, Computational Biology, Neuroinformatics and Neural Networks, and Speech and Music Communication. We also conduct applied research and training in Media Technology, Human-Computer Interaction, Interaction Design and Sustainable Development.

For more information about KTH Computer Science and Communication, go to https://www.kth.se/en/csc.

The Department of Computational Science and Technology (CST) is a premium Swedish research leader in pedagogy and research concerning applied technologies for extreme computing and data visualization, combining computational mathematical modeling, programming environments, and visual data exploration. CST has extensive expertise in multiple areas related to high performance computing and visualization, operating in numerous EU networks and projects, including the European flagship Human Brain Project.

The Visualisation Studio (VIC), a research, teaching and dissemination resource at CST, hosts some of the most advanced interactive visualization technologies in the world. The award-winning faculty spans a broad range of expertise from mathematical modelling of complex physical phenomena, to human-computer interaction and real-time computer graphics and animation techniques for creating sophisticated interactive virtual characters. In addition to other projects, the Visualisation Studio is integral to the upcoming EU Horizon 2020 ProSocialLearn project concerning educational prosocial scenarios supported by virtual characters and computer game technologies.


Application
========

Applications will be considered until 4th May 2016. Log in to KTH's recruitment system in order to apply to this position.

The application should include the following documents:

1. Curriculum vitae
2. Transcripts from university/university college
3. Brief description of why the applicant is interested in the position.
4. Links to demonstrators or a portfolio of work.
5. Contact information for two references.

We await your application in a maximum of two A4 pages and a CV.
(Please observe that all material should be in English, apart from the official document.)


Contacts and enquiries
===============

Potential applicants are strongly encouraged to contact Christopher Peters (chpeters at kth.se) with queries and a statement of interest as soon as possible. Please note that applications sent directly to this email address will not be accepted: applications must be made through KTH's recruitment system (see 'Application' above).


The full advertisement for this position is available at the following address:
https://www.kth.se/en/om/work-at-kth/lediga-jobb/what:job/jobID:93388/

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