[iva] cfp IEEE CG&A Special Issue on Animation of Natural Virtual Characters

Catherine Pelachaud catherine.pelachaud at telecom-paristech.fr
Mon Oct 10 08:35:11 CEST 2016


/Special Issue on Animation of Natural Virtual Characters/

*Final submissions due: 1 November 2016 *

*Publication date: July/August 2017*

Virtual characters are used in a range of applications—from interfaces 
to games to tutors—where they must effectively employ human nonverbal 
communication. Often these characters must hold conversations with 
either human users or other characters and must appropriately utilize 
arm gestures, head movements, posture changes, and facial expressions. 
Building systems that can support these interactions involves both the 
automatic specification and generation of appropriate character motion 
as well as coordination across communication modes and between multiple 
characters. Challenges include expressing a range of socio-emotional 
signals, maintaining consistent character personalities, and 
communicating intended messages clearly.

This special issue of /IEEE Computer Graphics and Applications /will 
provide an opportunity for researchers and practitioners in both the 
character animation and virtual agents fields to publish their latest 
work. For this special issue, we solicit papers describing innovative 
character animation techniques and models. Topics of interest include, 
but are not limited to, the following:

_ Expressive character animation (animation reflecting emotion, 
personality, and style)

_ Models of gesture and nonverbal communication

_ Relevant perceptual studies of character motion

_ Multimodal communicative behavior planning and coordination

_ Capturing the behavior/animation style of particular people

_ Specification and generation of conversational character models

_ Multicharacter conversational interaction

_ Machine learning techniques applied to these problems

_ Evaluations of expressive conversational character systems

//

/Guest Editors/

Please direct any correspondence before submission to the guest editors:

_ Michael Neff, mpneff at ucdavis.edu, University of California, Davis

_ Catherine Pelachaud, catherine.pelachaud at telecomparistech.fr, 
CNRS-LTCI, Telecom-ParisTech

//

/Submission Guidelines/

Nondepartment articles submitted to /IEEE CG&A /should not exceed 8,000 
words, including the main text, abstract, keywords, bibliography, 
biographies, and table text, where a page is approximately 800 words. 
Articles should include no more than 10 figures or images. Each 1/4 page 
figure, image, and table counts for approx. 200 words. Note that all 
tables, images, and illustrations must be appropriately scaled and 
legible; larger elements should be accounted for accordingly with 
respect to word count. Please limit the number of references to the

most relevant and ensure to delineate your work from relevant past 
articles in /CG&A/. Furthermore, avoid an excessive number of references 
to published work that might only be marginally relevant. Consider 
instead providing such pertinent background material in sidebars for 
non-expert readers. Visit the /CG&A /style and length guidelines 
at_www.computer.org/ web/peer-review/magazines. We also strongly 
encourage you to submit multimedia (videos, podcasts, and so on) to 
enhance your article. Visit the /CG&A /supplemental guidelines 
at_www.computer.org/web/ peer-review/magazines.

Please submit your paper using the online manuscript submission service 
at https://mc.manuscriptcentral.com/cs-ieee. When uploading your paper, 
select the appropriate special issue title under the category 
“Manuscript Type.” Also, include complete contact information for all 
authors. If you have any questions about submitting your article, 
contact the peer review coordinator at cga-ma at computer.org.

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