[iva] CfP IEEE VR 2022 Workshop on Virtual Humans and Crowds in Immersive Environments (VHCIE)

Bönsch, Andrea boensch at vr.rwth-aachen.de
Tue Dec 14 10:46:50 CET 2021


(Sorry for Cross-Posting)

CALL FOR PAPERS: 7th Edition of the Workshop on Virtual Humans and Crowds in
Immersive Environments (VHCIE)

Dear all,

on behalf of the workshop organizers Anne-Hélène Olivier (University of
Rennes, France), Julien Pettré (Inria Rennes, France), Katja Zibrek (Inria
Rennes, France) and me, I am pleased to share our call for papers.

Expected Date of Workshop: 
March 12 or 13, 2022

Workshop Website:
http://files.inria.fr/vhcie/2022

Short Workshop Description:
Nowadays many tools, including algorithms and systems, are available to
create and design believable virtual humans and crowds in immersive virtual
environments (IVEs). One traditional research area is thereby the population
of IVEs. With sophisticated crowd simulations, environments with the size of
an entire city can be efficiently enlivened with thousands of authentic
virtual characters, termed virtual agents. Typically, these agents only
react to VR users in terms of interactions between walkers, including
collision avoidance, gazing, and interpersonal distance constraints. To this
end, a second research area focuses on direct agent-user interactions
including communicative abilities and social behavior to design believable
verbal and non-verbal behavior for agents in face-to-face interactions.
Research on both facets has been presented and discussed in the previous
VHCIE editions, primarily from the viewpoint of VR research. Thus, VHCIE
2022 widens the focus by starting a cross-community exchange with
researchers from industry and other disciplines involved in modeling,
developing, and evaluating virtual humans and crowds. 
We will start the workshop with an exciting panel discussion on the topic of
virtual agents and crowds with our four great panelists Catherine Pelachaud
(ISIR, France), Dinesh Manocha (University of Maryland, USA), Anton
Bogdanovych (Western Sydney University, Australia) and Nicolas Chaverou
(Golaem, France). The second part of the workshop will entail a variety of
research papers and work-in-progress studies presented by their authors. 
Please find more information in the attachment.

Important dates:
•	Paper submission: January 11th, 2022 
•	Notification of acceptance: January 20th, 2022
•	Camera-ready: January 29th, 2022
•	Late Breaking Reports: February 20th, 2022
•	Notification of Late Breaking Reports: February 27th, 2022

Best,
Andrea

--
Andrea Bönsch, M.Sc.

RWTH Aachen University
- Visual Computing Institute - Virtual Reality & Immersive Visualization    
- Computer Science Department – LuFG i12
- IT Center - Computational Science & Engineering – VR Group Manager

  Kopernikusstraße 6, 52074 Aachen, Germany
  Phone +49 241 80-24922; Fax +49 241 80-6-24922; Mobile +49 170 5650437
  Email boensch at vr.rwth-aachen.de
  URL www.vr.rwth-aachen.de


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