[iva] Fwd: CFP - Geometry Friends Collaborative Game AI Competition at CIG’2016

Rui Prada rui.prada at tecnico.ulisboa.pt
Tue Jul 12 18:52:01 CEST 2016


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Please redistribute and consider participation.

Apologies for multiple postings.

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Call for participation - The Geometry Friends Game AI Competition

Submission deadline: September 12



http://gaips.inesc-id.pt/geometryfriends/



Geometry Friends (GF) is a 2-player cooperative puzzle platformer game,
where 2 players control 2 characters (a circle and a rectangle), with
distinct characteristics, that try to collect some diamonds in a set of
levels as fast as possible.



The game promotes collaboration between the two players and presents
challenging coordinated control of the characters in a simulated physics
environment.



The game promotes collaboration between the two players and presents
challenging control of the characters in a simulated physics environment.



You can see two agents in action in here:

https://www.youtube.com/watch?v=DBWUFRMw754



It raises interesting problems for AI agents. For example, to successfully
solve a GF level the players need to:



1) Deal with coordination at different layers: from motion control (e.g.
achieving perfect timing) to level resolution (e.g. devising shared plans);



2) Dealing with limited actuation situated in a simulated physics
environment (with gravity and friction).



3) Solve platform (skill) based puzzles, which involves discovering the
proper order to collect the diamonds and identifying the points where
collaboration is need.



4) Do all the above in real-time.



The competition is held at IEEE Computational Intelligence in Games 2016:
http://cig16.image.ece.ntua.gr/



Give it Try!



The organisation committee,

Rui Prada, Francisco Melo and Gonçalo Pereira.
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