[iva] Call for Papers - Joint Conference on Serious Games, 23-24 Nov 2017 @Valencia, Spain

Eunice马敏华 minhua.eunice.ma at gmail.com
Thu Feb 23 19:44:02 CET 2017


*Call for Papers*

*Joint Conference on Serious Games 2017 (JCSG 2017)*

*23-24th November 2017, **Valencia, Spain*

http://jointconference-on-seriousgames.org/



*Fusion of New Technologies to Enhance Serious Games Outcome*

Over the last 10 years, the use of serious games in several fields like
learning, simulation, training, health, well-being, management, assessment
or marketing exploded. We gained a deeper knowledge on their efficiency and
effectiveness, in particular taking into consideration the needs of the
digital natives’ generation, and the single or combined use of scientific
and artistic fields has grown in acceptance. However, there are still
several barriers in the large-scale adoption of serious games. How can
these fields be combined to achieve the best possible results? How to
increase the perceived quality of serious games in front of the latest
emerging entertainment games? How to ensure the capacity of serious games
as valuable learning and training tools?



During JCSG 2017, experts will answer these questions by presenting and
discussing recent developments, focusing on merging different technologies
and arts to provide cutting-edge solutions to further improve the
application of serious games in multiple fields.



The upcoming JCSG 2017 will focus on the challenges and benefits of
combining different new emerging technologies and methods with a special
interest in mixed reality interfaces and neuroscience based tools. It
offers participants a valuable platform to discuss and learn about latest
developments, technologies and possibilities in the development and use of
serious games. Participants can expand their knowledge in the field of
serious games and experience how a fusion of several new technologies can
enhance learning, assessment and clinical outcomes.



JCSG 2017 invites submissions on the following topics:



*Theory*



·         Game design models and principles

·         Game platforms

·         Security

·         User modelling and adaptive games

·         Game effectiveness and efficiency

·         Stealth assessment

·         Metrics

·         Cross-sensing

·         Neural mechanisms of user experience



*Technologies*



·         VR/AR

·         Mixed reality

·         Gestural interfaces

·         Psychophysiological based interfaces and metrics

·         Neuroscience based tools

·         Neurogaming

·         AI techniques

·         Adaptive user interfaces

·         Robotic inspired interfaces





*Applications*



·         Marketing

·         Health

·         Well-Being

·         Management

·         Leadership

·         Innovation

·         Cultural heritage

·         Simulation

·         Training





*Submission and Publication*



*Submission categories:*

·         Full papers: 8 - 12 pages

·         Short papers and demo papers: 4-6 pages

·         Poster presentations: 2-3 pages

·         Workshop proposals: 1-2 pages (title, abstract, organizer,
length: 2hours or half day)



*Format and Template:*

Accepted papers will be published in the Springer Lecture Notes in Computer
Science (LNCS).

Springer LNCS http://www.springer.com/computer/lncs?SGWID=0-164-6-793341-0



*Important Dates:*

·         April 1st, 2017 Paper submission deadline (for all categories)

·         May 15th, 2017 Notification of acceptance

·         May 31st, 2017 Early registration deadline

·         June 10th, 2017 Camera ready version



*Keynote speakers:*

Val Shute http://myweb.fsu.edu/vshute/index.html

Kam Star https://www.linkedin.com/in/kamstar

Baltasar Fernández Manjón http://www.e-ucm.es/es/people/balta/



*Conference chair/Local chair*

Prof. Mariano Alcañiz, Technical University of Valencia, Spain



*Local Organizing Committee*

Prof. Mariano Alcañiz, Alejandra del Valle, Irene Alice Chicchi, Elena Parra



*Organizing Committee*

Prof. Mariano Alcañiz, Technical University of Valencia, Spain

Dr. Stefan Göbel, TU Darmstadt, Germany

Prof. Minhua Ma, University of Huddersfield, UK

Dr. Manuel Oliveira, SINTEF, Norway

Jannicke Baalsrud Hauge, University of Bremen, Germany; KTH, Sweden

Dr. Tim Marsh, Griffith University, Australia



*Program Committee Chair*

Prof. Mariano Alcañiz, Technical University of Valencia, Spain



*Springer LNCS Proceedings Editors*

Mariano Alcañiz, Minhua Ma, Stefan Göbel, Manuel Oliveira



*Program Committee *(Tentative)

   - Björn Andersen, Norwegian University of Science, Norway
   - Sylvester Arnab, Coventry University, UK
   - Aida Azadegan, Open University, UK
   - Jannicke Baalsrud Hauge, University of Bremen, Germany; KTH, Sweden
   - Thomas Baranowski, Baylor College of Medicine, Houston, TX, United
   States
   - Rafael Bidarra, TU Delft, Netherlands
   - Gerald Bieber, Fraunhofer Institute for Computer Graphics, Rostock,
   Germany
   - Ian Bogost, Georgia Institute of Technology, Atlanta, GA, United States
   - Michael Brach, University of Muenster, Germany
   - Linda Breitlauch, University of Applied Sciences, Germany
   - Maiga Chang, Athabasca University, Canada
   - Paul Chapman, Glasgow School of Art, UK
   - Karin Coninx, Hasselt University, Belgium
   - Ralf Dörner, RheinMain University of Applied Sciences, Wiesbaden,
   Germany
   - Tendai Dube, University of Derby, UK
   - Heiko Duin, Bremen Institute for Production and Logistics, Germany
   - Wolfgang Effelsberg, University of Mannheim, Germany
   - Lars Elbaek, University of Southern Denmark
   - Abdennour El Rhalibi, Liverpool John Moores University, UK
   - Abdulmotaleb El Saddik, University of Ottawa, Canada
   - Kai Erenli, University for Applied Sciences, Vienna, Austria
   - Baltasar Fernández-Manjón, Comlutense University of Madrid, Spain
   - Mateus David Finco, Federal University of Rio Grande do Sul, Brazil
   - Alex Fleetwood, Hide&Seek, London, England
   - Tom Gedeon, Australian National University, Australia
   - Stefan Göbel, TU Darmstadt, Germany
   - Paul Grimm, University for Applied Sciences Fulda, Germany
   - Peter A. Henning, Karlsruhe University of Applied Sciences, Germany
   - Gabriele Hoeborn, University of Wuppertal, Germany
   - M. Shamim Hossain, King Saud University, Kingdom of Saudi Arabia
   - Jun Hu, Eindhoven University of Technology, The Netherlands
   - Wolfgang Hürst, Utrecht University, The Netherlands
   - Ido Iurgel, Hochschule Rhein-Waal, Kamp-Lintfort, Germany
   - Bill Kapralos, University of Ontario Institute of Technology, Canada
   - Pamela Kato, Coventry University, UK
   - Harri Ketamo, Tampere University of Technology, Finland
   - Fares Kayali, Universität für angewandte Kunst Wien, Austria
   - Michael Kickmeier-Rust, TU Graz, Austria
   - Christoph Klimmt, Hochschule für Musik, Theater und Medien Hannover,
   Germany
   - Martin Knöll, TU Darmstadt, Germany
   - Oliver Korn, University of Stuttgart, Germany
   - Tanya Krzywinska, Falmouth University, UK
   - Kristof van Laerhoven, TU Darmstadt, Germany
   - Effie Law, ETH Zürich, Switzerland
   - Jimmy H.M. Lee, The Chinese University of Hong Kong, Hong Kong
   - Peter Leong, Singapore Polytechnic, Singapore
   - Fotis Liarokapis, Masaryk University, Czech Republic
   - Theodore Lim, Heriot Watt University, UK
   - Minhua Ma, University of Huddersfield, UK
   - Tim Marsh, James Cook University, Australia
   - Alke Martens, PH Schwäbisch Gmünd, University of Education, Germany
   - Maic Masuch, Uni Duisburg-Essen, Germany
   - Igor Mayer, NHTV Breda University of Applied Sciences, Netherlands
   - Robin Mellecker, University of Hong Kong, Hong Kong
   - André Miede, Hochschule für Technik und Wirtschaft des Saarlandes,
   Germany
   - Wolfgang Müller, PH Weingarten, Germany
   - Jörg Müller-Lietzkow, Uni Paderborn, Germany
   - Wolfgang Mueller-Wittig, Nanyang Technological University, Singapore
   - Frank Nack, University of Amsterdam, The Netherlands
   - Lennart Nacke, University of Ontario Institute of Technology (UOIT),
   Canada
   - Andreas Oikonomouv, Nottingham Trent University, UK
   - Manuel Fradinho Oliveira, SINTEF, Norway
   - Zhigeng Pan, Zhejiang University, Hangzhou, China
   - João Pereira, Technical University of Lisbon, Portugal
   - Sobah Petersen, SINTEF, Norway
   - Paolo Petta, Austrian Research Inst. for Artificial Intelligence,
   Vienna, Austria
   - Alenka Poplin, HafenCity University Hamburg, Germany
   - Ekaterina Prasolova-Førland, Norwegian University of Science, Norway
   - Eliseo Reategui, Federal University of Rio Grande do Sul, Brazil
   - Johann Riedel, University of Nottingham, UK
   - Rui Rodrigues, University of Porto and INESC TEC, Portugal
   - Riitta Smeds, Alto University, Finland
   - Ulrike Spierling, Hochschule Rhein-Main, Wiesbaden, Germany
   - Florian Stadlbauer, DECK13 Interactive, Frankfurt, Germany
   - Daniel Steenstra, Cranfield University, UK
   - Ioana Stefan, Advanced Technology Systems, Romania
   - Ralf Steinmetz, Technische Universität Darmstadt, Germany
   - Janine Sturm, Eindhoven University of Technology, The Netherlands
   - Marco Taisch, Politechnical di Milano, Italy
   - Roger Tavares, Universidade Federal do Rio Grande do Norte, Brazil
   - Erik van der Spek, Technische Universiteit Eindhoven, Netherlands
   - Steffen P Walz, GEElab RMIT, Melbourne, Australia and GEElab Europe,
   Stuttgart, Germany
   - Mary E. Webb, King's College London, UK
   - Kevin Wong, Murdoch University, Australia
   - Georgios Yannakakis, IT University of Copenhagen, Denmark

*Sponsors & Cooperation Partners*

·         Quatechnion, S.L.

·         ESAT, Escuela Superior de Arte y Tecnología.

·         Asociación Española de Videojuegos

 ----

*Professor Minhua Eunice Ma*

Professor of Digital Media & Games, Head of Department of Art and
Communication

Associate Dean, School of Art, Design and Architecture

University of Huddersfield, UK



Editor-in-Chief for the Serious games Section, Elsevier journal *Entertainment
Computing*
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